Carnegie Mellon’s NoRilla project is a mixed-reality education platform to assist with science learning in young students. It makes use of a “depth camera” (Microsoft Kinect) to give personalized feedback.
From the conclusion of 2015 experiment: “Mixed-reality games that support physical observation in the real world have a great potential to enhance learning and enjoyment for young children.”
Source: http://thejournal.com/articles/2015/05/11/young-students-learn-better-with-mix-of-virtual-and-real-worlds.aspx?utm_medium=twitter&utm_source=twitterfeed